package game.source.ships;

import game.source.gui.ship.GuiEnemyShipTwo;
import game.source.shot.GuiShotInterface.Level;
import game.source.shot.GuiShotInterface.Shooter;

import java.awt.Point;

public class EnemyShipTwo extends EnemyShip {
	public EnemyShipTwo(Point start, GuiEnemyShipTwo gui,GameInterface game) {
		super(start, gui, game,800,300);
	}
	@Override
	public void update(){
		this.game.createShot(this,Shooter.ENEMY, Level.MAX);
	}
}
